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- on sel2
- global sel, t1, drums
- set sel to 2
- if drums = 0 then
- puppetSound(1, 0)
- puppetSound(1, 106)
- set drums to 1
- end if
- if t1 = 2 then
- puppetSound(4, 0)
- puppetSound(4, 127)
- puppetSound(3, 0)
- puppetSound(3, 128)
- set t1 to 3
- else
- puppetSound(3, 0)
- puppetSound(3, 143)
- set t1 to 2
- end if
- end
-